Showing posts with label Comic Book. Show all posts
Showing posts with label Comic Book. Show all posts

Tuesday, May 25, 2021

NONAGON: Nine sides of life, nine sides of our past, present, and future meet in the world’s first Crypto Noir art series and story ever.

Monday, December 18, 2017

Mortal Engines By Philip Reeve Predator Cities 7 Books Collection Box Set. Mortal Engines is the first book in the series that focuses on a futuristic, steampunk version of London, now a giant machine striving to survive on a world running out of resources. The book has won several awards. (Teaser at the bottom of the page)

The book is set in a post-apocalyptic world, ravaged by a "Sixty Minute War", which caused massive geological upheaval. To escape the earthquakes, volcanoes, and other instabilities, a Nomad leader called Nikola Quercus installed huge engines and wheels on London, and enabled it to dismantle (or eat) other cities for resources. 

David Wyatt and Philip Reeve have also been collaborating on a graphic novel version of the story.

The technology rapidly spread, and evolved into what is known as "Municipal Darwinism". Although the planet has since become stable, Municipal Darwinism has spread to most of the world except for Asia and parts of Africa. Much technological and scientific knowledge was lost during the war. 

This is more of David Wyatt illustrations for the Philip Reeve's story.

Because scientific progress has almost completely halted, "Old Tech" is highly prized and recovered by scavengers and archaeologists. Europe, some of Asia, North Africa, Antarctica, and the Arctic are dominated by Traction Cities, whereas North America was so ravaged by the war that it is often identified as "the dead continent", and the rest of the world is the stronghold of the Anti-Traction League, which seeks to keep cities from moving and thus stop the intense consumption of the planet's remaining resources.

Peter Jackson presents an epic new saga. 

Thousands of years after civilization was destroyed by a cataclysmic event, humankind has adapted and a new way of living has evolved. Gigantic moving cities now roam the Earth, ruthlessly preying upon smaller traction towns. Tom Natsworthy (Robert Sheehan)—who hails from a Lower Tier of the great traction city of London—finds himself fighting for his own survival after he encounters the dangerous fugitive Hester Shaw (Hera Hilmar). Two opposites, whose paths should never have crossed, forge an unlikely alliance that is destined to change the course of the future. Mortal Engines is the startling, new epic adventure directed by Oscar®-winning visual-effects artist Christian Rivers (King Kong). Joining Rivers are The Hobbit and The Lord of the Rings trilogies three-time Academy Award®-winning filmmakers Peter Jackson, Fran Walsh and Philippa Boyens, who have penned the screenplay. The Universal and MRC adaptation is from the award-winning book series by Philip Reeve, published in 2001 by Scholastic. On board as producers are Zane Weiner (The Hobbit trilogy), Amanda Walker (The Hobbit trilogy) and Deborah Forte (Goosebumps), as well as Walsh and Jackson. Ken Kamins (The Hobbit trilogy) joins Boyens as executive producer. Universal will distribute the film worldwide.

Tuesday, December 12, 2017

Ready Player One is Steven Spielberg's 54th Movie that he's directed, and it looks amazing. There are a ton of familiar faces in just this one trailer, I can't even imagine what is to come.

Here is just a partial list of all of the comic book, video game and anime characters spotted this far:

The Iron Giant, Gundam, Chucky, Deathstroke, Joker and Harlequin, Ryu, Battletoads, Tracer from Overwatch, Lara Croft, and more ...

From filmmaker Steven Spielberg comes the science fiction action adventure “Ready Player One,” based on Ernest Cline’s bestseller of the same name, which has become a worldwide phenomenon. 

The film is set in 2045, with the world on the brink of chaos and collapse. But the people have found salvation in the OASIS, an expansive virtual reality universe created by the brilliant and eccentric James Halliday (Mark Rylance). When Halliday dies, he leaves his immense fortune to the first person to find a digital Easter egg he has hidden somewhere in the OASIS, sparking a contest that grips the entire world. When an unlikely young hero named Wade Watts (Tye Sheridan) decides to join the contest, he is hurled into a breakneck, reality-bending treasure hunt through a fantastical universe of mystery, discovery and danger. 

Spielberg directed the film from a screenplay by Zak Penn and Ernest Cline. The film was produced by Donald De Line, Spielberg, Kristie Macosko Krieger and Dan Farah; with Adam Somner, Daniel Lupi, Chris deFaria and Bruce Berman serving as executive producers.

Come back for more...

Tuesday, September 26, 2017

It's here, the game is finally out today. Looks pretty cool, check the Ruiner official launch trailer below. For more info here's the official site.

Wednesday, September 20, 2017

Okay, so things in the Blade Runner: 2049 world are really heating up. Everyday it seems like a new short film or new clip appears on the net. I got tired of scouring the web and lurking around BR forums to find the stuff, so I decided to put it all here as it rolls out. At least everything that I could find. 

Most are in English and some are subtitled. If you happen across something that I don't have. Send me a link and I will be happy to update this. Sure you can go to Youtube and stick around their for a half hour, or you can see them all here.  I will start off with the official trailer and then some of the other clips from there. 


I will update this page with more of these awesome little clips roll in, but I think the one above is the last one. Also, if you are new to this site and you love Blade Runner, I have compiled a huge list of Ultimate Blade Runner Links and info about the original movie because I love this shit.

Tuesday, September 19, 2017

Check out these cool cyberpunk photos from Artist/Photographer Liam Wong.

Art Director Liam Wong spends his days directing the visual identity of video games at Ubisoft, while his nights are spent exploring the neon-splashed streets of his city of Tokyo, and sometimes London. 

Wong places these images, that seem to mimic the appearance of a video game themselves, on Instagram. Here he has a huge archive that explores how the digital has embedded itself within the cities’ landscapes, meshing reality with flashing LED lights, scrolling messages, and neon signs. 

You can also see more of Wong’s imagery on his Facebook, and Society6 where you can buy his prints. (via My Modern Met)

Monday, September 18, 2017

Here's an interesting little article about connecting the human brain directly to the internet.

In what is hailed as a major scientific breakthrough, researchers have managed to connect the human brain to the internet for the first time ever.

This research thought to be the world’s first, biomedical engineers from the Witz University have connected the human brain to the internet in real time. The data collected from this project could help pave the next steps in learning machines and brain-computer interfaces and artificial intelligence.

The project has been dubbed as “Brainternet” and essentially turns the brain into an “Internet of Things” (a network of connected physical objects) within the World Wide Web. The project works through electroencephalography (EEG) signals from brain waves gathered by a device connected to the user’s head, a statement said on the website of Medical Express.

The signals are transmitted to a low-cost Raspberry Pi computer, which communicates them to the application’s interface, visualizing an open internet site, where anyone can view its activity. What does this mean? Well, basically its a special window into someone else’s neural activity that has open access.

“Ultimately, we’re aiming to enable interactivity between the user and their brain so that the user can provide a stimulus and see the response,” project coordinator Adam Pantanowitz, a lecturer in the Wits School of Electrical and Information Engineering, said in a statement.


I ran across this interesting article on CIA mind control tech and it reminded me of my story.

The History of Brainwashing Is a Red Flag for Techno-therapy


For Donald Ewen Cameron—a Scottish-born psychiatrist, the president of numerous medical societies, and the director of the Allan Memorial Institute in Montreal between 1943 and 1965—technology was a passion bordering on an obsession. While his tattered tweed suits and mismatched socks lent him the air of an absent-minded university don, Cameron was fixated on the future, from his collection of high-powered cars, to his constant use of Dictaphones, to the science-fiction novels that littered his bedside table. As this ‘technophilia’ deepened and began to shape his psychiatric thinking in the 1950s, Cameron was set on a collision course with Cold War conspiracy. More...

This article was written by David Saunders and published on

Thursday, September 7, 2017

IBM is planning to spend $240 million over the next decade to create an artificial intelligence research lab at MIT.
Massachusetts Institute of Technology on Thursday announced the formation of the new MIT-IBM Watson AI Lab. It will support joint research by IBM and MIT scientists... More

You can't put the genie back in the bottle... That's all i'm saying.

Wednesday, September 6, 2017

I created the ad below for my graphic novel Prisoner of the Mind, thinking that something like this might be possible in the future. Next thing I know, I run across an article about it below. We are living in surreal times.

This system could be used to give soldiers 'super-senses' and boost brainpower!

The DARPA Targeted Neuroplasticity Training (TNT) program is exploring ways to speed up skill acquisition by activating synaptic plasticity. If the program succeeds, down loadable learning that happens in a flash may be the result.

The US military has revealed $65 million in funding for a program to develop a 'brain chip' allowing humans to simply plug into a computer.They say the system could give soldiers super-senses and even help treat people with blindness, paralysis and speech disorders. The goal is 'developing an implantable system able to provide precision communication between the brain and the digital world,' DARPA officials said... More.

Sunday, September 3, 2017

Blade Runner 2049

I am very excited about this movie and the fact that they are releasing multiple short films leading up to it to fill in the gaps is even more creative. I know that they tried doing that with Alien Covenant which was also successful. Can't wait for this movie.

Saturday, September 2, 2017

Here is a fresh set of art posters scoured from the web. If I can find the artist I will definitely credit them. If you know who they are, send me info and I will update the post.

If you missed the first one, check out more posters here.

Monday, July 24, 2017

Observer game with Rutger Hauer.

Observer is a first-person game from Bloober Team, the studio behind acclaimed horror game Layers of Fear. Check it out here.

Sunday, May 7, 2017

As I said in my previous post, I spent a lot of time working on small animations from my 2d drawings directly from the book. I was hoping that if I had enough of them, I could string them together to create a small storyline in the book teaser/trailer. Anyway, some of these worked out really well and some didn't. That is the beauty of making art, you never truly know what its going to be until its done. I'll post a few more of these in the future.

Monday, March 6, 2017

Prisoner of the Mind: A Graphic Novel Vol. 1: One People, One Liberty and Justice for all is NOW available on ComiXology! Be sure to check it out! #cXSubmit If you're interested in the print edition, that is available here.

Wednesday, March 1, 2017

Prisoner of the Mind: A Graphic Novel Vol. 1: One People, One Liberty and Justice for all is NOW available on ComiXology! Be sure to check it out! #cXSubmit If you're interested in the print edition, that is available here.

Here is some of the press I received for this book. Volume 2 is currently underway, but now is the time to catch up.