Thursday, September 28, 2017


The official countdown has begun. I will post updates from NYCC 2017 next week.


Tuesday, September 26, 2017

Hyundai Jetpack concept.

GoFly, a Boeing-sponsored competition wants to turn jetpacks into a working reality for everyone. They have created an international competition to enter a two-year contest, with $2 million total in prizes, for the creation of a personal flying device that can carry an individual 20 miles without refueling or recharging.

The Beoing Herox GoFly Prize is a $2,000,000 challenge to create a personal flying device that is safe, useful, and thrilling.


Illustration unknown


It's no surprise that ever since humans could imagine flying that we have tried to create our own mechanisms to do it. 

1964 World Fair

Maybe it's the inevitable sense of freedom that flying creates or just the idea to leave the planet temporarily for a different perspective that tantalizes the imagination.

Unknown photograph

Whatever the reason, we keep trying.

Ludion Flying Rocket Chair

The goal of the GoFly Prize is to foster the development of safe, quiet, ultra-compact, near-VTOL personal flying devices capable of flying twenty miles while carrying a single person.

Bell Aerosystems "Bell Jet Belt"

What we are seeking is an “everyone” personal flying device, capable of being flown by ANYONE, ANYWHERE. It should be a device for ALL: young and old, city-dweller and country-dweller, expert and novice.

Bell Aerosystems "Bell Rocket Belt"

Bell Aerosystems "Bell Rocket Belt"

Now is the time. Recent advances in propulsion, energy, light-weight materials, and control and stability systems have combined to produce a moment of achievable innovation. 

Bell Aerosystems "Bell Rocket Belt"

What can be accomplished today could not have been attained even a few years ago. 

JB9 Jetpack Aviation

Technological and scientific advances have resulted in a time when our most audacious dream—the dream of pure human flight—is now achievable.

The Williams X-Jet

GoFly is about flying people, not flying taxis. Today we look to the sky and say “that plane is flying.” We challenge you to create a device where we look to the sky and say, “that person is flying.” 

Bell Aerosystems "Bell Jet Belt"

The device is for a single person, but what it looks like or how it works is up to you. We welcome revolutionary design, and while all devices must be able to fly a person, you have the option to use a mannequin to simulate the user and can operate the device as a remotely piloted or autonomous UAV. 

Simon Williamson

The device should function safely in both crowded cities and rural areas; it should be lightweight and maneuverable enough so that anyone can move it around, and it should be quiet not only for the user, but also for the general public. 

Rick Herron, Skywalker Jetpack

We are propulsion agnostic, but like all great inventions, the device should be user-friendly–almost an extension of the user’s body, and provide the thrill of flight.

Richard Browning

Richard Browning

Richard Browning



The GoFly Prize is designed to capture our imagination. 



JB9 Jetpack Aviation

JB9 Jetpack Aviation

JB9 Jetpack Aviation

JB9 Jetpack Aviation


Indeed, throughout human history, perhaps no dream has been more shared than that of soaring in the skies. 


Martin Jetpack

Martin Jetpack

Martin Jetpack

Martin Jetpack

Martin Jetpack

Martin Jetpack


It has been pursued by the greatest minds from every corner of the world. 


Zapata Flyboard Air


It captivated the thoughts of Leonardo Da Vinci, culminating in his ornithopter. It consumed the thoughts of Wendell Moore and his Bell Labs team, resulting in the first “jet pack.” It charmed an entire generation of children as they followed the chronicles of Superman.
Ethan Evans

Our goal is the same as Da Vinci’s and children of wonder throughout the ages: Make people fly – safely and effortlessly.

Ready… set… GoFly.




Aaron Griffin

GoFly Prize Purse

The GoFly Prize Competition will award $2,000,000 in prizes over three phases, culminating in a Final Fly Off in the Autumn of 2019.

Prizes will be awarded for each phase of the Competition as follows:

Phase I

Up to ten $20,000 prizes awarded based on a written report.

Phase II

Up to four $50,000 prizes awarded based on revised Phase I material (or for new teams new Phase I material) and demonstrated performance of progress to date.

Phase III

One $1,000,000 Grand Prize awarded for the best overall fly-off score.
One $250,000 prize for the quietest compliant entry.
One $250,000 prize for the smallest compliant entry.
One $100,000 prize awarded for disruptive advancement of the state of the art.



Joshua Brooks

INTELLECTUAL PROPERTY RIGHTS

Teams will keep all of their intellectual property, except that teams will grant limited media rights to GoFly so that GoFly can publicize and promote the Competition and the teams. The details of this media rights agreement are in the Phase I Competition Agreement. Other than these media rights, any rights a team has in its inventions, drawings, patents, designs, copyrights and other intellectual property remain with the team.

The information that Teams provide to GoFly as part of the Competition will only be shared with the Judging Panel and representatives of GoFly who are involved in administering the Competition. Anyone who has access to a team’s confidential information will have signed a confidentiality agreement and agreed not to share or use such confidential information, except as may be required by law. In addition, teams will not have access to any nonpublic information about other Teams or their technology or performance during the Competition.



Hubble Tea

INNOVATION INCUBATOR

Even the best and brightest minds can use a little help sometimes. GoFly empowers innovator teams by providing access to experienced Mentors and Masters in design, engineering, finance, law, and marketing. In fact, every month (and sometimes twice a month), Teams will have the opportunity to listen to and engage in discussions with the Masters of Aerospace and Business in global webinars. Have a couple of questions on conceptual design or configuration management? Looking for insight into cutting edge noise mitigation techniques? Trying to raise funding to support your build? Masters lectures speak to those disciplines and more. Learn from DARPA chiefs, NASA gurus, Boeing Senior Technical Fellows, and the luminaries who actually wrote the textbooks. Hear about the aerospace fundraising landscape, and take a deep dive into financing decks and pitching VCs. Learn how to protect your intellectual property from patent specialists. A list of Masters along with their bios can be found in the Advisors section.




Sharktooth

When one-on-one help is needed, all Teams will have access to our Mentor program, where Teams work directly with Mentors in their specific areas of need. Operationally, the Mentor program is organized so that Teams contact GoFly to request a Mentor within a particular discipline. Upon contact, that Team will be matched with a Mentor (or multiple mentors) in that area. During these Mentor sessions, a Team works directly with the Mentor to answer the Team’s specific questions related to their technical build (or financing, or corporate documents, etc.). This is one-on-one support for the Teams, geared to the precise needs of each Team. GoFly believes that providing this type of support is the best way to help aspiring inventors all over the world create the kind of ground-breaking devices that the Competition seeks.


Elijah McNeal

The GoFly Prize Competition is a two-year Competition launched on September 26, 2017. There will be three sequential rounds of the Competition.

Phase I
Submission of a written report and preliminary drawing

Phase II
Submission of an updated written report and demonstration of progress in development of the personal flying device

Phase III
Final Fly Off competition


A list of important dates is set forth below:

Description Date

Competition Launch and Open of Registration September 26, 2017

Phase I Registration deadline April 4, 2018

Phase I submission deadline April 18, 2018

Phase I awards issued May 29, 2018

Phase II registration deadline December 8, 2018

Phase II submission deadline February 6, 2019

Phase II awards and Phase III fly-off invitation issued March 28, 2019

Phase III - Flight readiness review September 2019 [TBD]

Final Fly-off October 2019 [TBD]

Dates and other information are subject to change at the discretion of GoFly. GoFly will post changes on the Competition website to ensure that all registered teams are informed of any change. All submissions must be submitted electronically through the GoFly Competition website.

All photos and jetpacks in this post are copyright of their respective owners. P.O.M. owns no rights to any of the above images or inventions and has attempted to give appropriate credit where do. If for some reason you have any additional information to ad to make this post more accurate, please reach out and I will be happy to edit this post to reflect the new info.

It's here, the game is finally out today. Looks pretty cool, check the Ruiner official launch trailer below. For more info here's the official site.





This is the third short film leading up to Blade Runner: 2049 and it is anime and totally awesome. Directed by Cowboy Bebop director Shinichiro Watanabe. The video is officially shown only on Crunchyroll here, and they killed off all of the Youtube videos except for this one below. Watch now before it goes away.



If you haven't seen the other shorts yet, check out all of the Blade Runner: 2049 shorts and clips here in one place.

Wednesday, September 20, 2017


Okay, so things in the Blade Runner: 2049 world are really heating up. Everyday it seems like a new short film or new clip appears on the net. I got tired of scouring the web and lurking around BR forums to find the stuff, so I decided to put it all here as it rolls out. At least everything that I could find. 

Most are in English and some are subtitled. If you happen across something that I don't have. Send me a link and I will be happy to update this. Sure you can go to Youtube and stick around their for a half hour, or you can see them all here.  I will start off with the official trailer and then some of the other clips from there. 

NEW STUFF AT THE BOTTOM!
























I will update this page with more of these awesome little clips roll in, but I think the one above is the last one. Also, if you are new to this site and you love Blade Runner, I have compiled a huge list of Ultimate Blade Runner Links and info about the original movie because I love this shit.

Tuesday, September 19, 2017


This week only this amazing concept artist is making all of his tutorials and brushes available for free on Gumroad. You can access all of these here.


Stéphane Wootha Richard

Independent Creator // Art Educator // Concept Artist and Art Director @ Netflix Originals, YouTube Red Originals, Legendary Digital Network, Axis Animation, Powerhouse Animation.


Check out these cool cyberpunk photos from Artist/Photographer Liam Wong.

Art Director Liam Wong spends his days directing the visual identity of video games at Ubisoft, while his nights are spent exploring the neon-splashed streets of his city of Tokyo, and sometimes London. 

Wong places these images, that seem to mimic the appearance of a video game themselves, on Instagram. Here he has a huge archive that explores how the digital has embedded itself within the cities’ landscapes, meshing reality with flashing LED lights, scrolling messages, and neon signs. 

You can also see more of Wong’s imagery on his Facebook, and Society6 where you can buy his prints. (via My Modern Met)












Monday, September 18, 2017

Here's an interesting little article about connecting the human brain directly to the internet.

In what is hailed as a major scientific breakthrough, researchers have managed to connect the human brain to the internet for the first time ever.

This research thought to be the world’s first, biomedical engineers from the Witz University have connected the human brain to the internet in real time. The data collected from this project could help pave the next steps in learning machines and brain-computer interfaces and artificial intelligence.




The project has been dubbed as “Brainternet” and essentially turns the brain into an “Internet of Things” (a network of connected physical objects) within the World Wide Web. The project works through electroencephalography (EEG) signals from brain waves gathered by a device connected to the user’s head, a statement said on the website of Medical Express.

The signals are transmitted to a low-cost Raspberry Pi computer, which communicates them to the application’s interface, visualizing an open internet site, where anyone can view its activity. What does this mean? Well, basically its a special window into someone else’s neural activity that has open access.


“Ultimately, we’re aiming to enable interactivity between the user and their brain so that the user can provide a stimulus and see the response,” project coordinator Adam Pantanowitz, a lecturer in the Wits School of Electrical and Information Engineering, said in a statement.

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